Sean Obrigewitch
Principal Environment Artist at Blizzard Entertainment
Edmonton, Canada
Summary
□ Principal Environment Artist at Blizzard Entertainment, Working on Diablo IV.
□ Mentor at Think Tank Training Centre.
Skills
Environment Design3D ModelingEnvironment ModelingLightingLow-poly ModelingProp ModelingTexturingUV MappingGame DevelopmentHigh-poly ModelingWorld BuildingUnityPBR TexturingGame ArtlayoutTexture BakingUnreal EngineFoliageFrostbite
Software proficiency
Maya
3ds Max
ZBrush
Frostbite Engine
Unreal Engine
Unity
Substance 3D Painter
Substance 3D Designer
SpeedTree
World Machine
Quixel Suite
Photoshop
After Effects
Adobe Lightroom
Premiere
Axe
Marmoset Toolbag
Marvelous Designer
Keyshot
Productions
Video Game
Anthem
Year
2019
Role
Environment Artist II
Company
BioWare
Video Game
Mass Effect Andromeda
Year
2017
Role
Environment Artist
Company
BioWare
Video Game
Dragon Age: Inquisition
Year
2014
Role
Environment Artist
Company
BioWare
Video Game
Prototype 2
Year
2012
Role
Environment Artist
Company
Radical Entertainment
Experience
Principal Environment Artist at Blizzard Entertainment
Irvine
Diablo IV - Vessel of Hatred
Diablo IV
Senior Environment Artist at Bioware (Electronic Arts)
Edmonton
January 2012 - February 2022
Dragon Age: The Veilguard
ANTHEM
Mass Effect Andromeda
Dragon Age: Inquisition - Jaws of Hakkon (DLC)
Dragon Age: Inquisition
Mentor at Think Tank Training Centre
North Vancouver, Canada
Mentoring Environment Art students in their final term.
Environment Artist at Radical Entertainment (Activision Blizzard)
Vancouver, Canada
February 2011 - October 2011