Sean Obrigewitch
Principal Environment Artist at Blizzard Entertainment
Edmonton, Canada
Summary
□ Principal Environment Artist at Blizzard Entertainment, Working on Diablo IV.
□ Mentor at Think Tank Training Centre.
Skills
Environment Design3D ModelingEnvironment ModelingLightingLow-poly ModelingProp ModelingTexturingUV MappingGame DevelopmentHigh-poly ModelingWorld BuildingUnityPBR TexturingGame ArtlayoutTexture BakingUnreal EngineFoliageFrostbite
Software proficiency

Maya

3ds Max

ZBrush

Frostbite Engine

Unreal Engine

Unity

Substance 3D Painter

Substance 3D Designer

SpeedTree

World Machine

Quixel Suite

Photoshop

After Effects

Adobe Lightroom

Premiere

Axe

Marmoset Toolbag

Marvelous Designer

Keyshot
Productions
Video Game
Anthem
Year
2019
Role
Environment Artist II
Company
BioWare
Video Game
Mass Effect Andromeda
Year
2017
Role
Environment Artist
Company
BioWare
Video Game
Dragon Age: Inquisition
Year
2014
Role
Environment Artist
Company
BioWare
Video Game
Prototype 2
Year
2012
Role
Environment Artist
Company
Radical Entertainment
Experience
Principal Environment Artist at Blizzard Entertainment
Irvine
Diablo IV - Vessel of Hatred
Diablo IV
Senior Environment Artist at Bioware (Electronic Arts)
Edmonton
January 2012 - February 2022
Dragon Age: The Veilguard
ANTHEM
Mass Effect Andromeda
Dragon Age: Inquisition - Jaws of Hakkon (DLC)
Dragon Age: Inquisition
Mentor at Think Tank Training Centre
North Vancouver, Canada
Mentoring Environment Art students in their final term.
Environment Artist at Radical Entertainment (Activision Blizzard)
Vancouver, Canada
February 2011 - October 2011